Macromedia
Macromedia (1992–2005) built Director, FreeHand and Dreamweaver, bought the animation tool that became Flash, then was bought by Adobe for $3.4 billion — a deal Adobe justified with one word: Flash.
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- Established
- 1992
- Country
- United States
- Formed
- 1992, from the merger of Authorware Inc. and MacroMind–Paracomp
- Headquarters
- San Francisco, California
- Flagship products
- Director, Authorware, FreeHand, Dreamweaver, Flash
- Acquired by Adobe
- December 3, 2005, in a share swap worth about $3.4 billion
Overview
Macromedia was an American graphics, multimedia and web-development software company that existed from 1992 to 2005, headquartered in San Francisco, and was formed from the merger of Authorware Inc. and MacroMind–Paracomp (Centre for Computing History). Its original products were Authorware, a flowchart-based tool for interactive programs, and Director, the timeline-based multimedia authoring tool from MacroMind that became the company’s flagship product until the mid-1990s (Centre for Computing History). Macromedia’s lasting significance is not any single product but the arc it traces: a CD-ROM authoring house that remade itself for the web, assembled the tools that defined early interactive web design, and was then absorbed by Adobe for about $3.4 billion — largely, by Adobe’s own account, to own Flash.
From CD-ROMs to the web
Macromedia formed in 1992 when Authorware and MacroMind/ParaComp merged, with Authorware’s Bud Colligan as chief executive (Centre for Computing History). Authorware itself had been started by Michael Allen in 1985, while MacroMind/ParaComp came from the 1991 merger of ParaComp and MacroMind (Encyclopedia.com). The new company’s early strength was its Director and Authorware tools, programs developers used to create educational and entertainment CD-ROMs (Encyclopedia.com).
The web changed the brief. In 1995 Netscape incorporated Macromedia software into its browser, and Macromedia introduced Shockwave Player, a free Director plugin for Netscape Navigator that let interactive content run on the web (Encyclopedia.com). Shockwave, the company hoped, would compress Director multimedia so it could travel over slow internet connections — Director files could be reduced by about 60 percent — and shipping the player free would build the audience that would then buy the authoring tools (Encyclopedia.com). It was the distribution playbook Macromedia would repeat, more successfully, with Flash.
The FreeHand rescue and the web toolkit
Macromedia’s move into illustration came through an antitrust accident. In January 1995 it acquired Altsys Corporation, developer of the vector-drawing program FreeHand, after Adobe announced a merger with Altsys’ business partner, Aldus; because FreeHand resembled Adobe Illustrator, the Federal Trade Commission had issued a complaint in October 1994 ordering FreeHand divested back to Altsys, and thence to Macromedia (Centre for Computing History). Encyclopedia.com puts it more bluntly: the purchase saved FreeHand, since an earlier Adobe acquisition of Altsys had threatened the product’s existence (Encyclopedia.com). FreeHand’s vector-graphics rendering engine later proved useful in building Fireworks, Macromedia’s tool for rapidly creating website prototypes and application interfaces (Centre for Computing History).
The web toolkit filled out quickly. Macromedia acquired iBand Software in March 1996 and built Dreamweaver around portions of its Backstage HTML authoring tool, releasing the first version in 1997 with “Roundtrip HTML,” which tried to preserve hand-edited code during visual edits (Centre for Computing History). Dreamweaver was aimed not at existing WYSIWYG editors but at bare-bones HTML editors: developers could hard-code HTML and see the result in the visual window, which is what made it initially successful (Encyclopedia.com). In the same period Macromedia acquired FutureWave Software and renamed FutureSplash Animator as Macromedia Flash, again giving the player away free to gain market share (Centre for Computing History).
Growth was not smooth. By 1997 Macromedia was in debt, chief executive Robert Burgess — who had joined in 1996 — cut 10 percent of the workforce, and shareholders filed a class-action lawsuit in August 1997 accusing the company and five executives of insider trading; the suit was settled in August 2001 for $48 million with no admission of liability (Encyclopedia.com). The company recovered by leaning further into web tools, adding ColdFusion and related server products through its 2001 acquisition of Allaire, so that by 2001 its portfolio included ColdFusion, JRun and HomeSite alongside its design tools (Centre for Computing History).
The $3.4 billion sale to Adobe
On April 18, 2005, Adobe agreed to acquire Macromedia in a $3.4 billion stock swap, offering Macromedia holders 0.69 Adobe shares for each Macromedia share, or about $41.86 in stock at the previous Friday’s closing prices, leaving Adobe holders with about 82 percent of the combined company (TheStreet). Adobe chief executive Bruce Chizen framed the deal as a combination of “the complementary functionality of PDF and Flash” into “an industry-defining technology platform” for creating, managing and delivering content from documents and images to audio and video (TheStreet). Chizen stayed as chief executive, Shantanu Narayen remained president and chief operating officer, and Macromedia chief executive Stephen Elop joined Adobe as president of worldwide field operations (TheStreet).
The acquisition closed on December 3, 2005, in a share swap of approximately $3.4 billion, and Adobe integrated Macromedia’s operations, networks and customer-care organisations shortly thereafter (Centre for Computing History). At that moment Macromedia’s portfolio — ColdFusion, Flash, Fireworks, FreeHand, Dreamweaver, Director, Authorware, Fontographer and Sitespring — passed in full to its former rival (Centre for Computing History). The irony of the FreeHand story was complete: the product Macromedia had acquired to keep it out of Adobe’s hands ended up inside Adobe anyway, while the product Adobe most wanted, Flash, would within five years become the centre of Adobe’s most public fight, with Apple, over the future of the mobile web.
What this profile does not claim
This profile does not claim a precise month for the FutureWave acquisition: the Centre for Computing History dates it November 1996 and Encyclopedia.com dates it January 1997, and the discrepancy is recorded in the open items rather than resolved. It does not assert which founder held which title at formation beyond Colligan as chief executive, since tertiary summaries differ. It does not cover the post-acquisition fate of individual Macromedia products in detail — Dreamweaver and Flash survived inside Adobe, FreeHand did not — beyond what the sources read here establish, and it does not repeat the common shorthand that Adobe bought Macromedia “for Flash” as if that were the whole deal: Chizen’s own announcement rationale paired PDF and Flash, and the $3.4 billion price bought an entire web toolkit, not one product.
Timeline
- 1992
- Macromedia forms from the merger of Authorware Inc. and MacroMind–Paracomp; Bud Colligan of Authorware becomes CEO.
- 1995
- Macromedia acquires Altsys Corporation, developer of the FreeHand vector-drawing program, after a Federal Trade Commission complaint ordered FreeHand divested back to Altsys.
- 1996
- Macromedia acquires FutureWave Software and renames FutureSplash Animator as Macromedia Flash; the free Flash Player plugin drives its spread across the web.
- 1997
- Macromedia releases Dreamweaver, built around portions of the Backstage HTML authoring tool acquired from iBand Software.
- 2005
- Adobe agrees in April to acquire Macromedia for about $3.4 billion in stock and completes the acquisition on December 3, 2005.
What we could not verify
These claims came up in research and could not be confirmed. They are recorded here rather than published as fact or quietly dropped. If you hold a source that settles one, please tell us.
- The FutureWave acquisition is dated November 1996 by the Centre for Computing History and January 1997 by Encyclopedia.com; this profile gives the year only and does not resolve the month.
- One Encyclopedia.com section dates the Altsys purchase to 1994, against its own key-dates list and the Computing History account of January 1995; this profile follows January 1995, anchored by the FTC's October 1994 complaint.
- Which founder held which top title at formation is stated differently across tertiary summaries; this profile follows the Computing History account (Bud Colligan as CEO) and asserts no title for Tim Mott.
Sources
3 sources (3 tier 2), each opened and read against the claim it supports. Every source is independent of the subject; no first-party material is cited. See the source policy.
Built only from sources fetched and read in full: the Centre for Computing History, the International Directory of Company Histories via Encyclopedia.com, and TheStreet's contemporaneous deal reporting. Wikipedia served only as a lead index and is not cited.
- Macromedia Inc. Tier 2Supports: Formation from Authorware/MacroMind–Paracomp, Colligan as CEO, Director as flagship, Altsys/FreeHand acquisition and FTC complaint, iBand/Dreamweaver, FutureWave/Flash, 2001 portfolio, December 3 2005 acquisition for about $3.4 billion Open original source
- Macromedia, Inc. Tier 2Supports: 1992 formation, Authorware founded by Michael Allen in 1985, Altsys/FreeHand purchase, Shockwave, Dreamweaver 1997, Flash from FutureSplash, 1997 debt and workforce cut, August 1997 shareholder lawsuit and 2001 settlement Open original source
- Adobe Grabs Macromedia Tier 2Supports: $3.4 billion all-stock deal, 0.69 Adobe shares per Macromedia share, Chizen/Narayen/Elop roles, Chizen's PDF-and-Flash rationale, $1 billion post-deal buyback plan Open original source
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