People

Shieny Aprilia

Indonesian entrepreneur and co-founder of the Bandung video game developer Agate who was promoted from chief operating officer to chief executive in June 2022, succeeding Arief Widhiyasa.

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Country
Indonesia
Known for
Co-founder and chief executive of Agate, a Bandung video game developer
Education
Institut Teknologi Bandung (ITB), computer science / informatics engineering
Career path at Agate
Started as a game programmer before moving into finance-management, HR-management and chief operating officer roles ahead of becoming chief executive
Current role
Chief executive officer of Agate, as of August 2024

Overview

Shieny Aprilia is an Indonesian entrepreneur and one of the co-founders of Agate, a video game developer headquartered in Bandung, West Java, founded on April 1, 2009. Recalling the company’s origins, she told The Jakarta Post: “We built this company because all the cofounders wanted to work in the gaming industry, but at that time, there were no game companies in Indonesia that could hire all of us” (The Jakarta Post).

Career at Agate

According to Hybrid.co.id, Aprilia began at Agate as a programmer before moving into management, and most recently held an operations-leadership role before her 2022 promotion (Hybrid.co.id). A 2022 interview published by the digital agency Suitmedia’s The Spectrum Talks describes a more detailed internal path — game programmer, then finance manager, then HR manager, before becoming chief operating officer — and states that in 2014 she received the “Indonesia Young Woman Future Business Leaders” award from SWA Magazine (The Spectrum Talks/Suitmedia); because this is a company-adjacent interview series rather than independent newsroom reporting, these specific details are treated as provisional (see “What this profile does not claim”).

Becoming chief executive

On June 1, 2022, Aprilia was promoted from chief operating officer to chief executive of Agate, succeeding co-founder Arief Widhiyasa, who became Chairman. Merdeka.com reported that her appointment made her one of a small group of women leading major Indonesian companies, citing World Bank data that put women’s share of Indonesian CEO positions at roughly 2% as of 2020; Aprilia said the company would expand into metaverse development services while continuing its game-development work (Merdeka.com). Widhiyasa was quoted saying: “Shieny bersama saya selalu ada di garda terdepan” (Shieny has consistently been at the forefront alongside me) (Merdeka.com). Hybrid.co.id reported that she framed her strategic focus around integrating Agate’s game-development expertise with metaverse solutions, and expressed a goal of Indonesia becoming a source of gaming talent and ideas rather than only a consumer market (Hybrid.co.id).

As chief executive

By August 2024, Aprilia remained chief executive as Agate employed about 200 people. In an interview with The Jakarta Post, she said demand for gaming-industry careers in Indonesia would keep growing “as more young people in Indonesia play video games,” and that the company wanted “to continue thriving, creating opportunity for them to work in the gaming industry.” The interview also touched on fundraising and expansion plans and her views on AI’s role in the gaming industry’s future (The Jakarta Post).

What this profile does not claim

This profile does not state Aprilia’s date or place of birth, which no source read discloses. Her precise internal career sequence at Agate (programmer, finance manager, HR manager, COO) and her 2014 SWA Magazine award rest on a single company-adjacent interview publication rather than independent newsroom verification, and are reported as provisional on that basis rather than as fully confirmed fact. Sources disagree on her immediate pre-CEO title (“Chief Operating Officer” versus “Director of Operations”); this profile uses the majority-sourced title and flags the conflict rather than silently resolving it. It is not to be confused with the unrelated French tabletop role-playing game publisher “Studio Agate” — this profile concerns only a leader of the Indonesian, Bandung-based video game developer Agate.

Timeline

2009
Agate, the Bandung video game developer, is founded on April 1, 2009 ("we built this company because all the cofounders wanted to work in the gaming industry," Aprilia later recalled); she is among its co-founders.
2014
Receives the "Indonesia Young Woman Future Business Leaders" award from SWA Magazine, according to an interview published by digital agency Suitmedia's The Spectrum Talks.
2022-06-01
Is promoted from chief operating officer to chief executive of Agate, succeeding co-founder Arief Widhiyasa, who becomes Chairman; she says the company will expand into metaverse development services.
2024-08
Remains chief executive as Agate reaches roughly 200 employees; tells The Jakarta Post she expects continued demand for gaming jobs among young Indonesians and discusses fundraising, expansion and AI's role in the industry.

What we could not verify

These claims came up in research and could not be confirmed. They are recorded here rather than published as fact or quietly dropped. If you hold a source that settles one, please tell us.

Sources

4 sources (1 tier 1, 2 tier 2, 1 tier 3), each opened and read against the claim it supports. Every source is independent of the subject; no first-party material is cited. See the source policy.

The Jakarta Post (2024), Merdeka.com (2022) and Hybrid.co.id (2022) anchor the leadership-succession and current-role facts. A Medium interview published by the digital agency Suitmedia (The Spectrum Talks) was fetched and read in full to fill in earlier career and education detail not covered by the news sources; because it is a company-produced interview series rather than independent newsroom journalism, it is treated as supporting only, and its more specific claims (the exact sequence of internal roles, the 2014 SWA Magazine award) are flagged below rather than stated as fully independently confirmed. All sources concern the Indonesian, Bandung-headquartered company Agate, not the unrelated French tabletop role-playing game publisher "Studio Agate."

  1. Executive Column: Agate gears up to capture local, global gaming market — The Jakarta Post, 2024-08-19 · Tier 1 Supports: Her role as chief executive in August 2024, her account of Agate's 2009 founding motivation, the company's roughly 200-employee size, and her comments on demand for gaming jobs, fundraising and AI.
  2. Agate Umumkan Shieny Aprilia Jadi CEO Baru Agate, Fokus Kembangkan Metaverse — Merdeka.com, 2022-06-02 · Tier 2 Supports: Her June 1, 2022 promotion from chief operating officer to chief executive, succeeding Arief Widhiyasa, her stated metaverse focus, and the note that she is among the roughly 2% of Indonesian CEOs who are women (citing World Bank 2020 data).
  3. Ditunjuk sebagai CEO Agate, Shieny Aprilia Optimis Indonesia mampu Lahirkan Banyak Developer Game Kelas Dunia — Hybrid.co.id, 2022-06-01 · Tier 2 Supports: Her background as an ITB graduate who started as a programmer before moving into management, her prior operations role, and her stated vision for Indonesia's gaming industry.
  4. Shieny Aprilia — Co-Founder & COO of Agate International — The Spectrum Talks (Suitmedia) · Tier 3 Supports: Her ITB computer-science/informatics education specializing in game production and programming, the sequence of internal roles she held before becoming COO, and the 2014 SWA Magazine award.

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